Jim Blinn's Corner: A Trip Down the Graphics Pipeline
- 1st Edition - July 1, 1996
- Latest edition
- Author: Jim Blinn
- Language: English
For almost three decades eminent computer graphicist Jim Blinn has coupled his scientific knowledge and artistic abilities to foster the growth of the computer graphics field. His… Read more
World Book Day celebration
Where learning shapes lives
Up to 25% off trusted resources that support research, study, and discovery.
Description
Description
- easy to understand explanations of difficult concepts gleaned from years of teaching
- interesting examples of tricky special cases that cause conventional algorithms to fail
- highly refined algorithms for clipping, viewing, lighting, and rendering
Key features
Key features
- easy to understand explanations of difficult concepts gleaned from years of teaching
- interesting examples of tricky special cases that cause conventional algorithms to fail
- highly refined algorithms for clipping, viewing, lighting, and rendering
Readership
Readership
Table of contents
Table of contents
Product details
Product details
- Edition: 1
- Latest edition
- Published: August 22, 1996
- Language: English
About the author
About the author
JB
Jim Blinn
For over three decades, eminent computer graphicist Jim Blinn has coupled his scientific knowledge and artistic abilities to foster the growth of the computer graphics field. His many contributions include the Voyager flyby animations of space missions to Jupiter, Saturn, and Uranus; The Mechanical Universe, a 52-part telecourse of animated physics; and the computer animation of Carl Sagan's PBS series Cosmos. In addition, Blinn is the recipient of the SIGGRAPH Computer Graphics Achievement Award as well as the SIGGRAPH Coons Award, and has developed many widely used graphics techniques, including bump mapping, environment mapping, and blobby modeling. In 2000, he was elected to the National Academy of Engineering. He currently works at Microsoft Research.