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Books in Computer science

The Computing collection presents a range of foundational and applied content across computer and data science, including fields such as Artificial Intelligence; Computational Modelling; Computer Networks, Computer Organization & Architecture, Computer Vision & Pattern Recognition, Data Management; Embedded Systems & Computer Engineering; HCI/User Interface Design; Information Security; Machine Learning; Network Security; Software Engineering.

  • MATLAB® by Example

    Programming Basics
    • 1st Edition
    • Munther Gdeisat + 1 more
    • English
    MATLAB By Example guides the reader through each step of writing MATLAB programs. The book assumes no previous programming experience on the part of the reader, and uses multiple examples in clear language to introduce concepts and practical tools. Straightforward and detailed instructions allow beginners to learn and develop their MATLAB skills quickly. The book consists of ten chapters, discussing in detail the integrated development environment (IDE), scalars, vectors, arrays, adopting structured programming style using functions and recursive functions, control flow, debugging, profiling, and structures. A chapter also describes Symbolic Math Toolbox, teaching readers how to solve algebraic equations, differentiation, integration, differential equations, and Laplace and Fourier transforms. Containing hundreds of examples illustrated using screen shots, hundreds of exercises, and three projects, this book can be used to complement coursework or as a self-study book, and can be used as a textbook in universities, colleges and high schools.
  • Measuring Data Quality for Ongoing Improvement

    A Data Quality Assessment Framework
    • 1st Edition
    • Laura Sebastian-Coleman
    • English
    The Data Quality Assessment Framework shows you how to measure and monitor data quality, ensuring quality over time. You’ll start with general concepts of measurement and work your way through a detailed framework of more than three dozen measurement types related to five objective dimensions of quality: completeness, timeliness, consistency, validity, and integrity. Ongoing measurement, rather than one time activities will help your organization reach a new level of data quality. This plain-language approach to measuring data can be understood by both business and IT and provides practical guidance on how to apply the DQAF within any organization enabling you to prioritize measurements and effectively report on results. Strategies for using data measurement to govern and improve the quality of data and guidelines for applying the framework within a data asset are included. You’ll come away able to prioritize which measurement types to implement, knowing where to place them in a data flow and how frequently to measure. Common conceptual models for defining and storing of data quality results for purposes of trend analysis are also included as well as generic business requirements for ongoing measuring and monitoring including calculations and comparisons that make the measurements meaningful and help understand trends and detect anomalies.
  • Web Services, Service-Oriented Architectures, and Cloud Computing

    The Savvy Manager's Guide
    • 2nd Edition
    • Douglas K. Barry
    • English
    Web Services, Service-Oriented Architectures, and Cloud Computing is a jargon-free, highly illustrated explanation of how to leverage the rapidly multiplying services available on the Internet. The future of business will depend on software agents, mobile devices, public and private clouds, big data, and other highly connected technology. IT professionals will need to evaluate and combine online services into service-oriented architectures (SOA), often depending on Web services and cloud computing. This can mean a fundamental shift away from custom software and towards a more nimble use of semantic vocabularies, middle-tier systems, adapters and other standardizing aspects. This book is a guide for the savvy manager who wants to capitalize on this technological revolution. It begins with a high-level example of how an average person might interact with a service-oriented architecture, and progresses to more detail, discussing technical forces driving adoption and how to manage technology, culture and personnel issues that can arise during adoption. An extensive reference section provides quick access to commonly used terms and concepts.
  • Programming Massively Parallel Processors

    A Hands-on Approach
    • 2nd Edition
    • David B. Kirk + 1 more
    • English
    Programming Massively Parallel Processors: A Hands-on Approach, Second Edition, teaches students how to program massively parallel processors. It offers a detailed discussion of various techniques for constructing parallel programs. Case studies are used to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. This guide shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in depth. This revised edition contains more parallel programming examples, commonly-used libraries such as Thrust, and explanations of the latest tools. It also provides new coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more; increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism; and two new case studies (on MRI reconstruction and molecular visualization) that explore the latest applications of CUDA and GPUs for scientific research and high-performance computing. This book should be a valuable resource for advanced students, software engineers, programmers, and hardware engineers.
  • Embedded Systems Architecture

    A Comprehensive Guide for Engineers and Programmers
    • 2nd Edition
    • Tammy Noergaard
    • English
    Embedded Systems Architecture is a practical and technical guide to understanding the components that make up an embedded system’s architecture. This book is perfect for those starting out as technical professionals such as engineers, programmers and designers of embedded systems; and also for students of computer science, computer engineering and electrical engineering. It gives a much-needed ‘big picture’ for recently graduated engineers grappling with understanding the design of real-world systems for the first time, and provides professionals with a systems-level picture of the key elements that can go into an embedded design, providing a firm foundation on which to build their skills. Real-world approach to the fundamentals, as well as the design and architecture process, makes this book a popular reference for the daunted or the inexperienced: if in doubt, the answer is in here! Fully updated with new coverage of FPGAs, testing, middleware and the latest programming techniques in C, plus complete source code and sample code, reference designs and tools online make this the complete package Visit the companion web site at http://booksite.else... for source code, design examples, data sheets and more
  • Designing the Search Experience

    The Information Architecture of Discovery
    • 1st Edition
    • Tony Russell-Rose + 1 more
    • English
    Search is not just a box and ten blue links. Search is a journey: an exploration where what we encounter along the way changes what we seek. But in order to guide people along this journey, designers must understand both the art and science of search.In Designing the Search Experience, authors Tony Russell-Rose and Tyler Tate weave together the theories of information seeking with the practice of user interface design.
  • Radiosity and Realistic Image Synthesis

    • 1st Edition
    • Michael F. Cohen + 1 more
    • English
    The goal of image synthesis is to create, using the computer, a visual experience that is identical to what a viewer would experience when viewing a real environment. Radiosity and Realistic Image Synthesis offers the first comprehensive look at the radiosity method for image synthesis and the tools required to approach this elusive goal. Basic concepts and mathematical fundamentals underlying image synthesis and radiosity algorithms are covered thoroughly. (A basic knowledge of undergraduate calculus is assumed). The algorithms that have been developed to implement the radiosity method ranging from environment subdivision to final display are discussed. Successes and difficulties in implementing and using these algorithms are highlighted. Extensions to the basic radiosity method to include glossy surfaces, fog or smoke, and realistic light sources are also described. There are 16 pages of full colour images and over 100 illustrations to explain the development and show the results of the radiosity method. Results of applications of this new technology from a variety of fields are also included.Michael Cohen has worked in the area of realistic image synthesis since 1983 and was instrumental in the development of the radiosity method. He is currently an assistant professor of computer science at Princeton University. John Wallace is a software engineer at 3D/EYE, Inc., where he is the project leader for the development of Hewlett-Packard's ATRCore radiosity and ray tracing library. A chapter on the basic concepts of image synthesis is contributed by Patrick Hanrahan. He has worked on the topic of image synthesis at Pixar, where he was instrumental in the development of the Renderman software. He has also led research on the hierarchical methods at Princeton University, where he is an associate professor of computer science. All three authors have written numerous articles on radiosity that have appeared in the SIGGAPH proceedings and elsewhere. They have also taught the SIGGRAPH course on radiosity for 5 years.
  • Software Engineering

    Proceedings of the Third Symposium on Computer and Information Sciences held in Miami beach, Florida, December, 1969
    • 1st Edition
    • Julius Tou
    • English
    Software Engineering, Volume I is a compilation of the proceedings of the Third Symposium on Computer and Information Sciences held in Miami Beach, Florida, on December 18-20, 1969. The papers explore developments in software engineering and cover topics ranging from computer organization to systems programming and programming languages. This volume is comprised of 15 chapters and begins with an overview of the emergence of software engineering as a profession, followed by a discussion on computer systems organization. A virtual processor for real-time job or transaction control is then described, along with the architecture of the B-6500 computer. Subsequent chapters focus on the use and performance of memory hierarchies; the use of extended core storage in a multiprogramming operating system; methods of improving software development; and techniques for automatic program translation. The final chapter considers the extensibility of FORTRAN. This book is intended for scientists, engineers, and educators in the field of computer and information science.
  • Artificial Intelligence in Chemical Engineering

    • 1st Edition
    • Thomas E. Quantrille + 1 more
    • English
    Artificial intelligence (AI) is the part of computer science concerned with designing intelligent computer systems (systems that exhibit characteristics we associate with intelligence in human behavior). This book is the first published textbook of AI in chemical engineering, and provides broad and in-depth coverage of AI programming, AI principles, expert systems, and neural networks in chemical engineering. This book introduces the computational means and methodologies that are used to enable computers to perform intelligent engineering tasks. A key goal is to move beyond the principles of AI into its applications in chemical engineering. After reading this book, a chemical engineer will have a firm grounding in AI, know what chemical engineering applications of AI exist today, and understand the current challenges facing AI in engineering.
  • Essentials of Artificial Intelligence

    • 1st Edition
    • Matt Ginsberg
    • English
    Since its publication, Essentials of Artificial Intelligence has beenadopted at numerous universities and colleges offering introductory AIcourses at the graduate and undergraduate levels. Based on the author'scourse at Stanford University, the book is an integrated, cohesiveintroduction to the field. The author has a fresh, entertaining writingstyle that combines clear presentations with humor and AI anecdotes. At thesame time, as an active AI researcher, he presents the materialauthoritativ... and with insight that reflects a contemporary, first handunderstanding of the field. Pedagogically designed, this book offers arange of exercises and examples.