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User Experience Management

Essential Skills for Leading Effective UX Teams

  • 1st Edition - April 28, 2011
  • Latest edition
  • Author: Arnie Lund
  • Language: English

User Experience Management: Essential Skills for Leading Effective UX Teams deals with specific issues associated with managing diverse user experience (UX) skills, often in corpor… Read more

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Description

User Experience Management: Essential Skills for Leading Effective UX Teams deals with specific issues associated with managing diverse user experience (UX) skills, often in corporations with a largely engineering culture. Part memoir and part handbook, it explains what it means to lead a UX team and examines the management issues of hiring, inheriting, terminating, layoffs, interviewing and candidacy, and downsizing. The book offers guidance on building and creating a UX team, as well as equipping and focusing the team. It also considers ways of nurturing the team, from coaching and performance reviews to conflict management and creating work-life balance. Furthermore, it discusses the essential skills needed in leading an effective team and developing a communication plan. This book will be valuable to new managers and leaders, more experienced managers, and anyone who is leading or managing UX groups or who is interested in assuming a leadership role in the future.

Key features

  • Gives a UX leadership boot-camp from putting together a winning team, to giving them a driving focus, to acting as their spokesman, to handling difficult situations
  • Full of practical advice and experiences for managers and leaders in virtually any area of the user experience field
  • Contains best practices, real-world stories, and insights from UX leaders at IBM, Microsoft, SAP, and many more!

Readership

New managers, leads, or those that are expecting to become managers or leads in any of the user experience areas (e.g., user experience, human factors and ergonomics, usability, human-computer interaction, design, and user research)

Table of contents

DedicationAbout the AuthorChapter 1 Introduction    One Manager’s Personal History    Questions You Might Be Asking    Intended Audience    Navigating the Book    Highlights from the 2010 SIGCHI Panel “Managing User Experience—Managing Change”Chapter 2 Building the Team    Hiring         Identifying the Skills Needed         Interviewing         Finding Great People         Interns         Vendors and Contractors         What About Certification         Salaries    Inheriting    Firing    Layoffs    Building a Great Team    Interviewing and Candidacy    Merger and Acquisition: Impact on UX Management    Building and Managing a Consulting Team    Letting People GoChapter 3 Creating Your Team    A First Day Experience    Sizing the Team         Small, Medium, and Large Teams    Defining the Mix of Skills    Positioning the Team         The Need for Champions         Distribute the Team or Centralize It         Positioning Within the Company         Higher or Lower in the Company         Where Should People Sit         Working Remotely         Moving Your Team in the Organization    Funding the Team         Estimating Your Needs         Direct Funding Versus Strategic         An Engagement Model    Positioning Within the Company    Working Remotely    What Do You Mean by UX Globalization?Chapter 4 Equipping the Team    The Environment         Lab Space         Design Studio         Ambient Spaces    Tools    Budgeting    Other Opportunities    BudgetingChapter 5 Focusing the Team    Finding Your Soul         Ideas Shaping My Approach    A Strategic Framework    Defining Your Vision and Mission         Vision Statement         Mission Statement    The Elevator Pitch    Creating a Strategy         A Case Study: Creating a User-Centered Culture    Five Management Dimensions in Managing a Usability Design Team    Lessons Learned in Managing a UX Consultancy    Building an Integrated Information Architecture Practice at Sapient During the Dot-Com BoomChapter 6 Creating a High Performance Team    Define Your Team Identity    Taking the Team Pulse    What People Want    Moving Through the Growth Cycle         Managing Through Change         Winning Loyalty    Identify Shared Values    Clarity in Roles and Responsibilities         RACI    Mentoring and Apprenticeship Models    Training Organizations    Boomers, Gen X, and Gen Y Differences in the Workplace    Using DISC Profiles to Get New Teams Talking    HR Policies and Rationale    Managing a Fast-Growing UX Team and Maintaining Quality    The 4 Stages of Team DevelopmentChapter 7 Nurturing the Team    The Critique    Growing Performance and Careers         Setting Commitments         Fruitful Coaching         Lavishing Recognition         Doing Performance Reviews         Encouraging Professional Activity    Managing Conflict    Creating Work-Life Balance    Leveraging Morale Events (Fun with a Purpose)    Taking Care of Yourself         Improving as a Manager    Performance Reviews    Rallying the Troops    UX Team Lunches: Creating Team Traditions    Growing Performance and CareersChapter 8 Transforming the Organization    ROI         Traditional Perspective         Rethinking the Argument         A Strategy Perspective    Positioning in the UX Process Maturity Model         Assessing Maturity    Developing the Portfolio of Work         Getting into a Project    Standardization and Reuse         External Standards    Scaling Up and Design Thinking         Training Others    Is Usability ROI Still Relevant? Was It Ever?    Defining Your Value to the Organization    Successful Collaboration Across the Organization    Developing a Portfolio of WorkChapter 9 Evangelizing UX    Communication Plan    Group Branding    Managing Up    Books to Share with Senior Managers    Corporate Community Building    Managing Up: It’s About Speaking Their Language and Taking Their PerspectiveChapter 10 Conclusion    Leadership    Should You Be Managing?    A Final Comment    Management ObservationsAppendix    Professional Society Conferences    Other Recommended Management Books         Nelson Soken Recommendations    Additional Helpful ResourcesReferencesIndex

Review quotes

"Few have had the time or opportunity to get the kind of experience that Arnie Lund has had. Our very good fortune is that Arnie is the very essence of the reflective practitioner, and has the generosity of mind and spirit to turn his own career experience not into an autobiography or a "managing as I see it"book of tips. Instead, Dr. Lund takes a deep and wide look at the kinds of organizations and the different kinds of work that he has seen, from many vantage points, and uses that to engage a remarkable set of colleagues to reflect on, explain, and extend the practice of managing experience design. Arnie has been managing on the edge of the emerging fields involved here for as long as they’ve been emerging. The breadth of his experience and the discipline of his reflection on it makes for a remarkably comprehensive collection of issues."—Dr. Rick Robinson, Research Fellow, Design Continuum, Boston

"Lund, a user experience manager who has taught user-centered design and related topics at universities, explains how to be an effective user experience team manager. He draws from his experiences and those of other managers to focus on the specific issues associated with managing user experience skills and leading a team in corporations that are mostly engineering-based. He discusses building, equipping, focusing, nurturing, and creating a high-performance team, including defining a strategic framework, creating team identity, identifying and shaping shared values, growing the team as individuals, dealing with conflict, and balancing work and personal life, as well as transforming the organization." — SciTech Book News

Product details

  • Edition: 1
  • Latest edition
  • Published: May 9, 2011
  • Language: English

About the author

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Arnie Lund

Arnold (Arnie) Lund, PhD, CUXP is a Principal Director of User Experience at Microsoft. He began his career at AT&T Bell Laboratories in applied research, and helped build the science and technology organization at Ameritech. He managed design and exploratory development teams at US West Advanced Technologies, and served as a director at Sapient (where his focus areas ranged from information architecture to leading a global program in emerging technologies). Arnie has been elected to the ACM SIGCHI Academy; and co-chaired the CHI conferences in 1998 (Los Angeles) and 2008 (Florence, Italy). He is a Fellow of the Human Factors and Ergonomics Society (HFES), and served on the HFES Executive Council. He has long been engaged in human computer interaction (HCI) standards and in the area of accessibility and emerging technology, including chairing the HFES Institute and overseeing the HFES-200 standard and its approval as an ANSI standard. He is a certified user experience professional and served as president of the board of directors for the Board of Certification in Professional Ergonomics (BCPE).

Arnie received his BA in chemistry from the University of Chicago, and his PhD in experimental psychology: human learning and memory from Northwestern University. He has published widely in R&D management and on research in natural user interfaces, and has a variety of patents. He has been on the advisory and editorial boards of various journals (e.g., Journal of Usability Studies and the International Journal of Speech Technology), and served on the board of directors for INFINITEC (focusing on infinite potential through assistive technologies). Arnie has taught user centered design at Northwestern University and elsewhere, and can be heard periodically teaching at the University of Washington.

You can reach out to Arnie over LinkedIn, and follow his experiences as a UX manager on Twitter @ArnieLund.

Affiliations and expertise
PhD, CUXP, Principal Director of User Experience at Microsoft.

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